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curious_velvet

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Promises, Promises... [Feb. 18th, 2008|01:08 pm]
curious_velvet
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[Current Location |Work]
[mood |guiltyguilty]

So between random internet connection outages, power outages, and all around laziness, I didn’t get to make the promised entry. I hope you all forgive me.

Despite all that time away from posting on LJ, there really hasn’t been much in the way of interesting things that have gone on in my personal life. The holidays went as smoothly as they often do around here. My brother came home from college to visit us for a few weeks, which was surprisingly nice. I never thought that I’d miss that little bugger and his liveliness so much. Without him around, my family and I become rather boring individuals.

Speaking of him, near the end of his stay he walked over to me while I was busy with something on the computer and proudly announced that he played his first game of D&D at college. He was practically beaming, and I had to keep myself from laughing at him. Why? Because this same boy is quite conservative and religious (even the college he’s attending is a rather prominent Christian one) and several years previous when I told him that I’d given Dungeons and Dragons a try (albeit a pretty bastardized version) he was pretty weirded out. I think it was because he believed all those rumours about it being a “demonic” game, although probably not to the hilariously idiotic extent of Jack Chick.

So yeah, I was pretty amused by my brother’s revelation that not only was it not such a bad game after all, but he actually enjoyed it..

As a result of that talk, I got a bit nostalgic and decided to go and look up the different D&D races and monsters, just to see how in-depth the creators went into them (and, admittedly, to look at the pictures :B). As I’m going through them I come across the Thri-Kreen, a race that reminds me of a brownish and bipedal version of the Thranx. In the appearance department, at least. On a whim, I look them up on Wikipedia to see if they were a reference/nod to the Thranx, and guess what I find? Apparently Star Control’s own Paul Reiche III came up with them. :O It seems that I just can’t escape the grip of SC2, even when I look into other fandoms. Not that I’d want to, but you know what I mean.

As a side note, I really hate it when fantasy and sci-fi canons give humanoid/mammalian breasts to beings that should not have them. Also, notice how in the second example the male is much more monstrous and lizard/serpent-like while the female looks like a very skinny human with some vague lizard facial features. Yeah.

My birthday (Jan. 23rd) came and went without much fuss, which is fine. I’ve never been one for birthday parties or celebrations or anything. There was a bit of a happy coincidence, though: alanahikarichan started playing The Captain over at damned. It gave me a chuckle, anyway. Now to start stalking reading about his antics and see what happens when he finds out that ZEX is there. >3

Got a new job, finally. That’s where I am now, in fact. It’s pretty cool. The only drawback is that I get home quite late and I’m usually too tired to read much from The Light-years Beneath My Feet. Damn. It looks like I’m going to have to put some time aside on the weekends to read it.

I have something else to write about, but I’ll have to edit it in when I get home. It's a bit on the, shall we say, NSFW side.

EDIT:

So I've found it. By accident, actually, which just further proves my theory that if I ever want to find something, the best thing for me to do is not look for it.

But anyway, here it is: Four 10 second clips of the only completely consentual tentacle sex scene from a commercially available hentai series that I've ever seen. I don't think I have to tell any of you how rare this is. The demon/alien/whatever is even concerned about his partner and asks if she's scared, implying that he'll stop if she wants him to! :O This just...blows my mind.
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Comments:
[User Picture]From: melaniedavidson
2008-02-20 04:38 am (UTC)
It's just amazing, isn't it! And DAX is getting a following, too. I just... love that. XD He's mentioned in one line in the game. (Actually... "he"... we don't even know that much! That could be a girl's name! Who knows, really. Blaise Zabini all over again!)

QUITE. XD I love how he just starts hitting on the Captain right away. Oh, ZEX. ♥ Hahaha, I'm picturing him just GLOMPING Zelnick when they meet. "My love! ♥" Then again, he's been there for a while, presumably without molesting anyone, so. :B I will be watching thiiiiiisss.

It is! :D I mean, I have pretty much resigned myself to being happy with it if the girl isn't crying, so this is nice.

I love how cheerful it is, too! XD Especially the "personal journal" ones later on.

Haha, yeah, the durations are a bit ridiculous. Someone would need some kind of endurance training to survive THAT, I think.

...And, a friend and I were talking about how neat it would be if there were a game based off of this. See, the basic plot would be that you're a researcher, and you have to get data on the various species of tentacle monsters... the main parts of the game would be going into the forest and, ah, gathering data. :3 But some of them would be deadly and might kill you (either from, uh, exhaustion, or because the sexin' was just a distraction so they could eat you) unless you did the right thing or approached them in the right way. Like maybe for one of them you'd have to bring someone else in with you to get you out after you got your data, or there would be objects you could use in Sierra-like puzzles to get away, things like that. And you could get these objects, as well as talk to people and such, in the nearby city. But of course some of them would be fake. For example, there could be one person you'd talk to who was secretly jealous or something, and they'd tell you that you had to use Substance X on a particular one before it would be calm enough to be not-deadly, and then they'd give you some of that (or tell you where you could find it) but actually Substance X would make that particular monster get over-excited and kill you (even though it wasn't normally deadly). And one of your items would be a camera that you could set up to take photos of the encounters, which would be good for two things: scientific data, and selling to a porn store. If you took enough pictures, you could get an alternate ending where you quit your job and started working for the porn store instead! You'd be able to do this before you got all the data you needed, but if you did, it would turn out to be a bad ending (whoops, turns out you weren't experienced enough to roam around the forest/jungle safely, and one of the ones you didn't find gets you after a couple weeks. There would be different death screens depending on which one you were missing data on and therefore got eaten/whatever by :B). The normal Good ending would just be getting all your data and reporting back with it. And there'd also be a Good+ ending involving an NPC who you could lead around the forest and... show a good time... who would then hire you for a Very Special Mad Science Project.

Epic, yes? :D

Edited at 2008-02-20 04:39 am (UTC)
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[User Picture]From: curious_velvet
2008-02-25 04:33 am (UTC)

Response: Part 1 of 2

It's just amazing, isn't it! And DAX is getting a following, too. I just... love that. XD He's mentioned in one line in the game. (Actually... "he"... we don't even know that much! That could be a girl's name! Who knows, really. Blaise Zabini all over again!)

Blaise Zabini?

...Oh! Harry Potter character! Right, right.

Yeah, he’s quickly become a beloved SC2 OC over there. Crazy! But he’s one of zarla’s OCs, and she always makes great characters.

A lot of people are starting to ship ZEX/DAX too. XD And ZEX/Captain/DAX, which is awesome I love threesomes so freakin’ much. I think it would take a while for DAX to warm up to the Captain and stop thinking of him as “That human bastard that ruined ZEX and took him away from me”, though.

It is! :D I mean, I have pretty much resigned myself to being happy with it if the girl isn't crying, so this is nice.

*nods* Yeah, or if she isn’t bleeding or being torn apart.

...

ARGHARGHBLKSDHFDJISFHUID;DSAJKL that brought up some horrible mental images that I thought I’d managed to forget about. D: Damn you, Japan. *shakes fist*

...And, a friend and I were talking about how neat it would be if there were a game based off of this. See, the basic plot would be that you're a researcher, and you have to get data on the various species of tentacle monsters... the main parts of the game would be going into the forest and, ah, gathering data. :3

THAT WOULD BE AMAZINGLY AWESOME. :O

Hmm... Just some more thought on what the background/plot could be: Humanity has found a valuable resource-heavy planet that they want to colonize and/or want to set up resource collection facilities on. They eventually manage to get a few small colonies or whatever set up, but they can’t expand because they find that the planet contains hostile alien wildlife; tentacled plant and animal life that attack people in a rather...er...intimate manner. Humanity really needs the resources (maybe Earth is completely tapped out at this time period?) and reluctant to just up and leave, and they can’t go around killing every creature willy-nilly because they worry that devastating the animal/plant population would adversely affect the environment. So they reach out to the scientific community to find a way to neutralize the threat without killing all the wildlife. Everyone is very hesitant, especially when they find out exactly what the creature do to people.

Enter the player character, a renowned expert in xenobiology, botany, and zoology. Said character is known as a bit of a freak and a madwoman/man (ideally, you could pick the player’s gender) among the scientific community because they frequently use rather...unconventional methods in their experiments and data collecting. But you’re the only one who’ll take on the job, so they have no choice but to send you.

And the game progresses from there. :)

But some of them would be deadly and might kill you (either from, uh, exhaustion, or because the sexin' was just a distraction so they could eat you) unless you did the right thing or approached them in the right way. Like maybe for one of them you'd have to bring someone else in with you to get you out after you got your data, or there would be objects you could use in Sierra-like puzzles to get away, things like that. And you could get these objects, as well as talk to people and such, in the nearby city.

So this would be like a sort of fetch-quest adventure game type of thing? Cool!

Out of curiousity, what do you envision the controls, abilities, and graphic to be like? I mean, I know this is more of a pipe dream and all, but it’s still fun to think about.
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[User Picture]From: melaniedavidson
2008-02-25 05:20 am (UTC)
Yep, he got a line in the first Harry Potter book:

...said Percy Weasley pompously across Harry as "Zabini, Blaise" was made a Slytherin.

That's all. But a million fics were written about him anyway. We found out for certain in the sixth book (I think) that he was 1)male and 2)black, the combination of which instantly Jossed about 99% of fanart and almost that much fic about him. And some actual characterization stuff, I think. :B

Yeah, he’s quickly become a beloved SC2 OC over there. Crazy! But he’s one of [info]zarla’s OCs, and she always makes great characters.

*nodnod* This is true. I mean, just look at Scriabin. And Edgar, too, although not to the same extent (since he did have some characterization in the original; it was just brief).

A lot of people are starting to ship ZEX/DAX too. XD And ZEX/Captain/DAX, which is awesome I love threesomes so freakin’ much. I think it would take a while for DAX to warm up to the Captain and stop thinking of him as “That human bastard that ruined ZEX and took him away from me”, though.

Oh I know! :D It's wonderful! ZEX/Captain is my primary OTP, ZEX/DAX is a close second, Captain/ZEX/DAX is my OT3 (and possibly even favored above ZEX/Captain), and DAX/Captain is getting worryingly appealing. XD I just love all three of them, really.

*nods* Yeah, or if she isn’t bleeding or being torn apart.

...oh man, the guro. :( Yeah, browsing imageboards is always an... adventure.


Ooooooooo I like your backstory! (Oh and obviously you'd be able to choose your character's gender! Although to my way of thinking it should be purely aesthetic gender with no significant differences in how the game plays out, or the dialog you get. And of course Everyone Is Bi. :B ) And the goal would be to get all the necessary info back to the base/whatever.

So this would be like a sort of fetch-quest adventure game type of thing? Cool!

Exactly! And I'm thinking there would be puzzles, although not Sierra-hard puzzles but rather ones you would have a chance of solving without dying first. You'd pretty much be able to explore and try different things without too much fear of death/lost progress; there wouldn't be any of that "Neglect to pick up an item on the third screen, and the game is unwinnable! We won't tell you until it's nearly the end, though" stuff I've heard about. You could die easily and frequently if you weren't careful, but you wouldn't end up with useless saves for the most part.

Out of curiousity, what do you envision the controls, abilities, and graphic to be like? I mean, I know this is more of a pipe dream and all, but it’s still fun to think about.

...Well, in my head I've been picturing it as having similar controls and such as Space Quest VI, where you have... I guess you could describe it as multiple cursors, at the top of the screen, and an inventory thing. Like, if you click on the tongue icon, then the cursor becomes that, and whatever you click on is licked and you get a message about how it tastes. Click on the eye icon and you can use it to get descriptions of objects. Click on the inventory icon and you get a list with icons of everything in your inventory, and you can choose one to use. You move by clicking on the place you want to go... SQ has discrete screens, but I don't think TentaQuest would be quite like that; I like smoother scrolling better. I guess there would be transitions when you were going "up" or "down", though (not actual up and down, although I guess there could be some climbing... but "toward the bottom of the screen" and "toward the top of the screen", you know, like in Legend of Zelda. North and South, I guess.). So it would be third-person POV, definitely. I was thinking the graphics would be 2-d, but a little more detailed/sophisticated than SQIV (example. Mainly I'm thinking of just more detailed sprites.). And when you... encountered... a tentacle monster, there'd be a cutscene animation (if there was an item you needed to use, you'd have a chance at the beginning, before the cutscene really started).

Whoops, hit the character limit.
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[User Picture]From: melaniedavidson
2008-02-25 05:20 am (UTC)
Whoops, hit the character limit. :B

But that might not be the most fun way to do it. Another option I was thinking of would be to have the gameplay--in terms of controls and graphics--a lot like Sims 2, where you just click on objects and choose from a menu of actions. Except there would be additional camera options: you could set the camera to stay in a certain position relative to your character, either strictly or loosely (loosely would try to keep the character in sight and not let objects come between you and him/her), which would allow third person and a kind of first-person. Although I think the inventory would be treated differently... maybe a thing at the top that expanded when you hovered the mouse over it, that would show all the objects you had in your inventory. Then you could either get notes/a description of the object, or use it, or leave it somewhere. And I think you'd be able to set it to either mouse-driven movement (click here to go here/run here) or keyboard-driven movement (press w to go forward, a to turn left, hold shift to increase speed, etc.). Not a combination, though; while I really like Portal's system--use the mouse to aim the camera, and the keyboard to go forward or back/slide left or right/crouch/jump--I don't think it would work here, since you'd want to be able to click on things and people without moving the camera. In this case, the cutscenes would be procedurally generated (like Sim actions! I assume) and you could move the camera around.

Oooo and you'd have a little notebook to take down observations in. :D

Abilities... I'm not sure. :O What do you mean?
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[User Picture]From: curious_velvet
2008-02-25 04:35 am (UTC)

Response: Part 2 of 2

But of course some of them would be fake. For example, there could be one person you'd talk to who was secretly jealous or something, and they'd tell you that you had to use Substance X on a particular one before it would be calm enough to be not-deadly, and then they'd give you some of that (or tell you where you could find it) but actually Substance X would make that particular monster get over-excited and kill you (even though it wasn't normally deadly).

Maybe there’s an alien who the player might think was friendly at first, but was actually trying to sabotage the project because they want to cripple humanity’s galactic power and take the resources for their own people? Something like that. Or, yeah, a jealous scientific rival or just plain rumours that turn out to be false.

And one of your items would be a camera that you could set up to take photos of the encounters, which would be good for two things: scientific data, and selling to a porn store. If you took enough pictures, you could get an alternate ending where you quit your job and started working for the porn store instead!

Hey, it’d be a great way to make some spare cash to get equipment upgrades with! The alternate ending is a good idea too. >3

The normal Good ending would just be getting all your data and reporting back with it. And there'd also be a Good+ ending involving an NPC who you could lead around the forest and... show a good time... who would then hire you for a Very Special Mad Science Project.

Oooo, yes! And an ending where you find out that the planet has sentient tentacled aliens on it and after your work is done you decide to stay with them and “have some fun”.

Epic, yes? :D

YES. I want this to exist so hard now~. <3<3<3
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[User Picture]From: melaniedavidson
2008-02-25 05:28 am (UTC)
Maybe there’s an alien who the player might think was friendly at first, but was actually trying to sabotage the project because they want to cripple humanity’s galactic power and take the resources for their own people? Something like that. Or, yeah, a jealous scientific rival or just plain rumours that turn out to be false.

Oooooo, that could be interesting! Yeah. :D I mean, there'd be a lot of people you could talk to--and most of them would have either good advice, neutral advice, or just commentary--so there could be more than one who'd give dangerous advice.

Hey, it’d be a great way to make some spare cash to get equipment upgrades with! The alternate ending is a good idea too. >3

Oh hey, yeah! :D I wasn't thinking of what you'd use the money for... I guess there would be things other than items to use on the tentacle monsters. But I think you'd start out with enough money to buy anything you needed, and you'd already have most of the equipment you'd need (you're an expert, after all). So the sidequest would be optional. Let's see... like, you could buy a video recorder to replace your normal camera! And then be able to access the videos later. XD (If you took photos, you'd get a semi-OOC photo album, like with Sims 2 only not exactly. More just a pile of photos in your inventory you could sort through at any point. (If you sold them, you'd be selling duplicates, of course.))

Oooo, yes! And an ending where you find out that the planet has sentient tentacled aliens on it and after your work is done you decide to stay with them and “have some fun”.

...Oh, wonderful. XD Let's see, how would you get that one... finding a secret area?

I would play it and play it and play it and ~<3

Edited at 2008-02-25 05:28 am (UTC)
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